(and they are having a baby called Skytear)
Skytear is a card-driven miniatures game inspired by MOBA video games.
It is also heavily influenced by Magic, as we have been playing it for more than two decades.
Here's a breakdown of what we took from Magic, and what we left behind...
You don’t have to sit down and hope for your opponents to play the right deck so that you can have a chance to beat them
In Skytear, you will be able to dynamically build the deck at the start of each game.
You know those matches where you are 1 turn away from victory and then...
Well, that's not going to happen in Skytear, because you earn mana with each hero every turn (similarly to Hearthstone)
There are no boosters, boxes or single cards to buy.
Both during the Kickstarter or in your local shop, you can just buy what you want to play (like living card games) and the complete set of cards will be there for you. You can experiment ton of deckbuilding without having to worry about digging for cards.
And if you are into collecting (we are!), you can always play or trade alternative skins, promo cards, and miniatures.
Dodge attacks, chase down enemies and much more!
Are you addicted to fancy 2x1 tricks or awesome reaction play?
Skytear has a stack system implemented that allows you to outplay your opponent to:
The CARDS are still the first driver of the gameplay, but you play on a board with (pre-assembled) miniatures.
You control just 4 heroes each, that is enough to feel the interaction with the board and all the strategic options opened by the board (without giving you a headache after the first match).
If you never played miniatures (or board) games before, do not fear about 2-hours long matches and dozens of pieces to set-up and move around!
We worked really hard to make everything as portable and agile as possible.
Let's level it up together :)