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10 May 2019

Here is the Kickstarter draft...

The Kickstarter reboot of Skytear on May 21st is confirmed, and the draft page is now ready for your feedback...

See the Kickstarter draft here

What do you think of it?

Simply email me at or fill the form at the top of the Kickstarter page to let us know.
We need both your positive and negative feedback to improve. I will be happy to reply to each one of your observations and points.

Thanks for following us so far!

P.S. In the KS page, you can also see for the first time the new 3-lanes battleground that allows you to play with up to 16 heroes and 8 players ❤️

Giacomo "James" Neri

21 March 2019

Monthly update for March... we have a reboot date!

We are happy to share with you the target date for the Kickstarter reboot: May 21st.

For the true fans of Skytear, you can already set your alarm clock for the right time; 1 PM San Francisco time, 8PM London Time.

If you’d like to hear this month news from me in person, here’s the video. Otherwise, you can just keep reading...

Since last time we written a month ago, we have been working closely with our manufacturer PandaGM (hi Kathrin!!) to lower production costs and therefore the price point for you.

With the next newsletter in about 4 weeks we will share with you the Kickstarter draft with all the details of the new pledge levels, so that we can hear your feedback with plenty of time in advance (get ready for some nice surprises like a 3-lanes map for up to 8 players and 16 heroes :)

Another important news of this month is that…

We started pre-production! (WTF?!)

If you don’t have a clue about what pre-production means it’s not your fault, neither we did before starting this crazy adventure into board game manufacturing.

Pre-production is the 2-3 months period that precedes mass-production where we verify all the little tiny details to ensure a flawless manufacturing process. For instance, we are going to prototype ALL miniatures once more to triple check the details and print all cards and tokens.

So why is this a big deal worth sharing with you?
Because it means we will be able to start mass-production shortly after the Kickstarter campaign ends (unlike the average Kickstarter project that takes many months to get to that point).
Even though it’s a huge financial risk for our company, we are basically following the plan as if the Kickstarter was not canceled.

TinnyF has joined the PvP Geeks team

Thomas “TinnyF” Foster (you can see his avatar above) joined the PvP Geeks ranks last month, after having helped us as an ambassador for a few solid months.

As the only native English speaker on the team, he has been invaluable in helping “Parme” refine the lore of Skytear, and helping with the clarity of the rulebook. Speaking of rulebook, a 80% rewritten version is coming later this month together with the revamped graphic design for all game components. Rules-wise nothing has changed really, we are simply improving the clarity and completeness of it by a whole lot :) ).

Skytear Saturday… Play with the designers

Would you like to try Skytear for free online with us or other fellow players around the globe? You can join us on our Discord server here and ask for a 30-minutes intro game:

On March 30 and April 13 at 4PM CET (11AM EST) we are also organizing two events to play together with both new and experienced players. If you want to reserve your spot simply reply to this email to let me know and I’ll share some details.
No software is required, as we will load the game on as well, a 100% free platform (and no need to read the rules in advance, we will get you up to speed ourselves).

P.S. As you can see from the screenshots above, we added 3D miniatures and card artwork to Tabletop Simulator, woohoo!
For the people new to it, Tabletop Simulator is a 3rd party software that we use to play Skytear online on a daily basis with people all around the world. We created a free add-on that you can get from here:

For the Italians amongst you… see you at PLAY in Modena?

Last but not least, we are going to be present at the biggest Italian convention of tabletop games. For the Italians of you, see you on April 5,6 and 7 to play some good games with the prototype miniatures :)

Talking about conventions, here you can see some pictures from the NERD Show, another Italian convention we attended last month where we received GREAT feedback from the people who tried it.

That's all for this month!
Talk to you again in a few weeks... with some exciting updates :)
Giacomo "James" on behalf of the other PvP Geeks

Giacomo "James" Neri

21 February 2019

We are rebooting the Kickstarter campaign

We decided to reboot our Kickstarter campaign later this year (we are thinking about late May).

It was a really difficult call to cancel it because the campaign had a great start, being funded in less than 24 hours.

In the video below we explain why we decided to cancel. If you prefer text, you can just keep reading to learn more.

Our vision is to create a wide and passionate community of players all around the world, but we had far too many fans hyped for the game telling us they could not afford to pledge.

In order to meet the expectations of the community, we will rethink the production costs of the game to have a lower price point.

There are things that we can tweak without impacting the quality, and that can drastically reduce the upfront investment:

  • Having one color (grey) for the miniatures rather than five different ones can save us a lot of money with the molds.
  • Having a graphic design with black texts rather than white ones is another saving that doesn’t really impact gameplay or overall quality, but can help us reboot with a lower price point for you.
  • Reducing the miniatures scale from 45mm down to 38mm

In these months, we will also keep working closely with the most actives of you to implement the suggestions we got during the (short!) Kickstarter campaign, and improve all aspects of Skytear.

As we have done for the last six months, we will send a monthly newsletter to keep you updated as we go.

Feel free to email me at with questions or comments!

Thanks for following us up to this point, we hope to play with you on Discord one of these days!
Giacomo, for all the PvP Geeks :)

Giacomo "James" Neri

1 February 2019

We are LIVE on Kickstarter

I guess the title says it all! :)

This is the Kickstarter link:

Until the campaign is over, we will write all the updates inside Kickstarter and stop updating the news section of the website.

Giacomo "James" Neri

28 January 2019

New Skytear Teaser Video

After two months of work, we finally have a proper teaser video for Skytear.

Without further ado, click here to check it out :)

I hope to see you there on February 1st @ 5PM (Berlin time) when we go live on Kickstarter!

Giacomo "James" Neri

6 January 2019

More MOBA-like gameplay and new watch-it-played videos

Every day, we playtest Skytear on Tabletop Simulator with players from all over the world (you can join us on Discord and Facebook).

Because of this daily playtesting, the game is improving and has changed a lot since the last time we wrote a month ago.

The first notable change is the introduction of the faction asymmetries:

  • Kurumo warriors mark enemy heroes to launch coordinated attacks
  • Liothan followers shapeshift into animal forms to gain new skills
  • Taulot heroes place totems and underground tunnels (think hive mind :)
  • And Nupten champions summon illusions of themselves

The second important update is the wave token. Long story short: with this simple addition pushing with your minions got more fun and rewarding (plus: you can gank like never before :).

Anyway, the changes since last month are too many to be listed here.
So we just recorded a quick gameplay video and updated the rulebook.

Check out the videos and rulebook here

Giacomo "James" Neri

1 January 2019

Four new heroes revealed

The sixth hero of each faction had been kept hidden. Not anymore!
Please meet...

  • Kichie, a hermit of hundreds of years, escaping death (I love him.. he's so cute! ♥️)
  • Shyllavy, a lethal snow panther that will make you sweat
  • Nelaclen, the faceless whisperer that can play cards of all four colors
  • Shafathi, able to alter time and space… a really tricky business

Discover their backstories

Giacomo "James" Neri

24 December 2018

The Outsider is sculpted: beware!

The miniature of the Skytear elemental, the Outsider, is finally amongst us.

We feel like we made the right compromise between portability and big-ness... as It occupies three hexagons and is 90 mm tall (about 3.6”).

Taming and directing this elemental towards your enemies can make the difference between winning and losing… so start getting acquainted with it!

Giacomo "James" Neri

17 December 2018

Faction-specific minions and battlegrounds

Look! Now each faction has its own minion type and battleground.

Depending on which two factions are playing, a new map will be created, adding many interesting choices and replayability.

Gameplay-wise, minions are still equal across the factions… but sooner or later, they will become “asymmetric” as well. Just bear with us :)

Giacomo "James" Neri

3 December 2018

A proper rulebook is here!

A proper rulebook is here!

Okay, to be frank, it's still far from complete... but we have to start from somewhere, right?

We will improve it on a weekly basis and make sure it shines by the time we hit Kickstarter this February.

Go to the playtest page to see the PDF of the rulebook and access the Print & Play, and digital prototype of Skytear.

Giacomo "James" Neri

26 November 2018

Three and a half new miniatures

This month we also finished sculpting all the miniatures for the Taulot faction, and started the first model for Nupten.

More importantly than this... work has started on the sculpt of the Outsider. It's still a work in progress but we could not resist sharing a blurred image of the draft... can you spot it?

You can also see a human next to him... to get an idea of the proportions :)

Giacomo "James" Neri

19 November 2018

Recruit your friends and get Akimo as a demigod for free

Our goal is to reach 10'000 subscribers by February 1st, the time when we launch the Kickstarter campaign.

In order to help us get there, we designed a "Recruit a friend" program.

If you like to help us get there... here's how it works:

  1. Once you register for the program you get a special unique link
  2. Whenever someone clicks it and sign up on our website, you get 1 point (and one notification email to confirm this)
  3. With each point, you get an extra entry in our giveaway (there's Gloomhaven, Blood Rage, and Skytear as the first and only prize. Winner is drawn on January 31st).
  4. With 5 points you get the miniature and pad of Akimo as a demigod added for free to your Kickstarter pledge for Skytear

If this program picks up, we will add more free rewards for the most actives of you (basically all the Kickstarter extras like custom sleeves, neoprene mats etc.)

You also have your online dashboard where you can see how you are doing so far.

To view it, simply go to the program page:

Then click on "Already signed-up? See your stats here" and input your email.

Then, you will see how many clicks and sign up came from your link.

Now, if you organize demo events at your store or association, this system with the unique link might be a bit cumbersome and awkward... we get it!

If that's the case, simply reply to this email and we can send you a paper form that you can print and use to collect feedback and emails of players who want to get the monthly newsletter.

Then, we will make sure these new emails will count as recruited friends for you.

Giacomo "James" Neri

12 November 2018

Nupten: Ruler of Knowledge

Last but not least... here you have the fourth faction of Skytear.

It is definitely the hardest faction to play with because they are all squishy mages without armor.

Well, except for the dancer, she's so fast at moving that it counts as having armor: she is actually the only tank of this faction.

Miniatures are coming later this month. For now, you can enjoy reading the background story of each one of them (including the sixth one hidden until the Kickstarter :)

Discover the heroes of Nupten

Giacomo "James" Neri

5 November 2018

100% new cards and heroes: more combos = more fun!

Since last time we wrote a month ago, we rewrote all cards and heroes' powers.
The driving factor behind the redesign? More combos and more deckbuilding options.

At the same time, we also released the remaining 2 factions: Taulot and Nupter. You can now play all of Skytear both online and through the print and play.

When you load the game on Tabletop Simulator you will have a chance to get started with the preset decks or do your own deckbuilding, if you are into that kind of things.

This gives us 3 full months to fine-tune all the cards and heroes before the Kickstarter starts. Hopefully, this will make Skytear one of the most balanced and fun competitive miniatures game out there (with your help :)

As usual, you can get started from the playtest page:

P.S. With the new cards we have also made the wording clearer and shorter. And on top of this, our graphic designer started working on a new hero and card frame with many usability improvements like the mana in the top left corner (we are listening to your suggestions!)

Giacomo "James" Neri

29 October 2018

Look at our first 8 miniatures, live from Essen SPIEL

At Essen Spiel, for four days we played Skytear matches one after the other like there was no tomorrow.
We enjoyed it and more than 100 players enjoyed it too.

And since our manufacturer (Panda) was at the convention as well, it brought us the first 8 prototypes of the miniatures... we have already started painting them!

Giacomo "James" Neri

22 October 2018

German, French and Spanish translations are online

We just translated all the website into 3 new languages. (Europe for the win :)
We have a little quest for the ones of you willing to proofread what we have so far.

Around the 15th of this month, we will send the first ambassadors' only email with more instructions about this quest and a few more things you can help us with.

If you want to get this email, you can join by filling the form on the ambassadors' page here.
(and thank you to the 100+ of you who already applied, we will get back to you soon!)

Giacomo "James" Neri

15 October 2018

Rules tweaks and new gameplay videos

For those of you who played more than a month ago, there are some tweaks to the rules. The most notable are:

  • We added the SPAWN and LEADER conditions, both interacting with the dominion phase (super tactical)
  • We removed the channel action. The mana curve has been lowered and it isn’t really needed.
  • A boosted movement moves you 5 and not 6 anymore. It might seem like a little change but it’s huuuuge. Now switching lane is harder, it makes for more strategic games.

We also re-recorded 2 gameplay videos to get you started playing and teach you the basic rules.
You see those in the playtest page:

Speaking of playtesting, did you try Skytear already?
If you want to try it online on Tabletop Simulator with us, you will find us every evening on the Discord server and Facebook group.

Giacomo "James" Neri

8 October 2018

See you at the Essen Spiel convention?

We will attend Essen Spiel on 25-28 October 2018.

If you are coming, don't forget to stop by to say hi and play a 15-minutes demo with us.

We will also give away a special promo card for the occasion... with Akimo going around the conference :)

Our stand will be 6H111.
We are working hard with Panda in order to have the prototypes of 10 miniatures in time... crossing fingers!

Giacomo "James" Neri

1 October 2018

Six new miniatures sculpted

Our awesome sculptors are working hard to translate the concepts into miniatures.

And, I have to say, we're VERY pleased by their works so far.

This month we added 6 new miniatures to the collection, how do you see them?

Higher resolution renders are available in the factions section.

Giacomo "James" Neri

14 September 2018

Become a Skytear ambassador... get the high-quality prototype

We officially started looking for our first 250 awesome ambassadors. ⚡️⚡️⚡️
We are also planning some ambassadors-only contents (like a promo card, to get started).
Bonus points if you can also help us translate it and/or help us spread the word by demoing it to your FLGS, local convention or association.

Read more and join us here.

Giacomo "James" Neri

7 September 2018

Meet the heroes of Taulot: Keeper of the Underworld

We finalised the 6 heroes of the third faction. Woohoo! Here's an introduction to this faction... my favorite so far!

Under an apparently calm and silent surface, the Realm of Xotlan spreads over myriad islands through a twisted maze of underground tunnels. Light and gravity don’t follow the rules of Olan-Taa, but are subjugated to the Skytear energies that the Xotlan islands are surprisingly rich of.

The magic power used by the devotees of Taulot, Keeper of the Underworld, is handed down through tattoos drenched with magic. Once carved on the body, their essence remains even after death and can be drawn once again. This steady renewal of magic sources allows Xotlan islands to sustain the high amounts of Skytear energy needed to maintain life inside the deep galleries.

As usual, the sixth hero is kept hidden until a date to be decided... bear with us!

You can see all these heroes and discover their background in the lore section.

Giacomo "James" Neri

24 August 2018

Skytear explained in a video

We have a first video explaining what Skytear is.

We made it ourselves in-house, so the quality is not really top notch. For the Kickstarter video we will definitely hire professionals... but since then, this is better than nothing, right?

By the way, in the video you can see a lot of new art we produced this month: the graphic design for cards/hero pads, the elemental of Skytear and a landscape with the heroes of Kurumo ready to fight.

How does it look to you?

Do you have any feedback on the contents and structure of it?

Giacomo "James" Neri

10 August 2018

The heroes of Liothan: God of ice and life

In the middle of the Summer, what is the best faction to be working on?
Obviously the one of Liothan, Lord of Silence. ❄️

Surrounded by a silent snow-covered land, Liothan’s followers flourish in this inhospitable territory because of their affinity with nature and its changing forces.

Hybridized with animals or empowered by magic energies, they are steady and resolute in their search of the Skytear, the only source which can bring the lost splendour and vitality back to the Realm of Grialth, the Silent Life.

Their creator and patron Liothan follows this noble research step by step, certain about its worshippers potential and indestructible force of will.

Discover the background stories of each hero in the brand new lore section of the website! As usual a big thank you to Riccardo "Parme" for imagining and writing the stories from the Skytear universe.

Giacomo "James" Neri

16 July 2018

Meet the 6 Kurumo's Heroes

This month we finalised the 6 concepts for the Kurumo's heroes: the faction known for its brutality (and for the artifacts that they spread all around the Skytear universe)

We also sculpted our very first miniature: big achievement unlocked!

Obviously we immediately created a new section on our website with all the illustrations and short biographies (thanks to Riccardo Parmeggiani, the author from PvP Geek that is in charge of creating the Skytear universe).

Now, you might notice that the sixth heroe is hidden... for that you will have to wait until the Kickstarter, I'm sorry! (mwuahua).

For us it's KEY to create an original, coherent and exciting universe... how did we start? Let us know: good or bad feedback are always welcome

Giacomo "James" Neri

1 July 2018

Hello World! Skytear is online :)

Our adventure with Skytear started about 6 months ago when we created PvP Geeks and set ourselves to create the definitive competitive tabletop game...

Since we started last January we have been playing, working and scheming in the shadows... but now, now it's time start a new adventure: let the world knows about Skytear.

We inaugurated it with 2 sections:

  • An overview that shows why each game will be unique and memorable. Spoiler: it's because many key aspects change: goals, heroes, deck, and even the board itself sometimes
  • A taste of how the gameplay works: that's given through the storytelling of a game turn.

How do they look to you? Let me know ( and if you like, subscribe to the newsletter to receive monthly updates.

Until next time!

Giacomo "James" Neri

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